Creating DJ Hardware With Kickstarter: The Right Move For KMI’s QuNeo?

In 2012, Kickstarter—the most popular crowd-funding site—turned a handful of little-known entrepreneurs into millionaires. These innovators, game designers and artists came up with ideas, set dollar goals for their campaigns, and watched as strangers scrambled to throw money at them. How well does Kickstarter really work in the context of bringing DJ controllers and other hardware to market? Today we take an in-depth look at the story of Keith McMillen’s QuNeo controller and the Kickstarter project that supported it.

One of the most talked-about Kickstarter campaigns is Pebble Technology’s programmable wristwatch, which raked in an unprecedented $10.3 million dollars in funding (the goal was $100,000). But then came the hard part: manufacturing and shipping 85,000 watches. Like 75 percent of other technology- and design-related projects on Kickstarter (as reported by Bloomberg), Pebble Technology didn’t hit their target date and hasn’t yet delivered on their promises. As of September 5, the company hadn’t announced a ship date for the Pebble watch, although their regular progress reports (featuring videos, photos, and FAQs) are somewhat reassuring for backers.

In January, another technology company successfully funded its Kickstarter campaign, but this one wasn’t a startup. Keith McMillen, the founder of Keith McMillen Instruments (KMI), has built and marketed music gear for 30 years. In 2012, he decided to launch KMI’s QuNeo 3D Multi-touch Pad Controller using crowd-funding.

“A lot times I’ll develop an instrument and wait until it’s finished to announce it, and that’s safer from a PR/timing perspective,” McMillen says. “But Kickstarter was fascinating, and it really did exemplify the viral capabilities of an Internet universe. A third of the supporters came in during the last 48 hours. John Paul Jones from Led Zeppelin came in, and Herbie Hancock came in with eight hours to go.” By the end date, the campaign brought in 678 backers and $165,914, blowing away KMI’s $15,000 goal.

It helped that tech blogs such as Create Digital Music—as well as early praise from synth pioneer Tom Oberheim and musician Vernon Reid—ignited buzz about the QuNeo. The backers came running. “The potential to have a compact ‘touch sensitive’ controller was the last thing I felt I needed to control Ableton,” says supporter Chris Blarsky (aka deathstarchris) from Denver, Co.

Based in Berkeley, Calif., KMI also attracted backers from as far as Istanbul, Turkey, including musician/sound designer Korhan Erel. “I prefer to be physically disconnected from the computer, especially the screen, which means controllers are essential for my playing,” he says. “The QuNeo is in some ways more advanced than the iPad, as it is more tactile and offers the pressure dimension.”


After the QuNeo Kickstarter campaign closed, KMI hit the ground running to start production. The estimated ship date for the QuNeo was set for March, and a few lucky artist endorsees got their hands on the controller early, such as producer/rapper Thavius Beck.

Everything was going smoothly… at first. Then McMillen discovered that some of the “meatball, 4 cent components” were defective: “I called the manufacturer, and they go, ‘Well, it can’t be our components. We make 10 million of these every week.’ So I did like seven different prototype runs and kept sending them units, and they wouldn’t even look at them. Finally, at the end of March they said, ‘You’re right. The components are bad.’ That took four months.”

KMI’s team took on the arduous task of replacing 350,000 parts. A few weeks later, they discovered that the replacement components were also bad. “It was just horrible,” McMillen says. “My heart hit the ground, and they refused to even investigate.”

So McMillen bought sample components from 10 other manufacturers, did more testing and prototype runs, and when he received the third batch of components from a new manufacturer, production started moving. “I’ve been building stuff a long time but have never seen a company treat customers like this,” McMillen laments. “It was really frustrating because every experiment would take three to six weeks, and there was nothing to report.”

It brings into question the ethics of manufacturing in China. “It’s a land of great expansion,” McMillen says:

“It’s like the Wild West, and you’re gonna run into problems. Some of the stuff that goes into the QuNeo can only be built there because they have the most sophisticated machinery. If I tried to build this stuff in North America, it’s not even possible. So as a nation, we got ourselves into this, and there are pluses and minuses.”


While McMillen did post updates on progress for the QuNeo, some backers and post-campaign buyers felt it wasn’t enough. One producer from Wisconsin, 1nvisibleMan, bought a QuNeo from KMI’s online store in February and wondered if the controller would ever arrive.“I received confirmation that my order had been processed and cashed but have yet to hear a word on its progress,” he says.

“The little I know I had to find searching the Kickstarter backers comments. Calling it a ‘debacle’ is too nice; it’s starting to feel more like theft. I sense the general feeling of backers has been that even simple status updates on delays and problems would alleviate unrest.”

But McMillen felt that communicating issues more might have confused matters. “I hate being a whiner and making excuses,” he says.

“I just know that people want results. One week everything would look fine, and the next week, all these horrors. If I had communicated some of the subtleties, which were not conclusive in tests, people would have probably thought I was psycho. So I put that energy into solving problems, and if there was something significant, I let them know.”

It didn’t help that artist endorsees could be seen performing with the controller well before backers got their hands on one. “When someone has invested in your product, they don’t really care about what caused the delay, they just want what they invested in,” Thavius Beck says. “The last thing you want is for eager investors to become disgruntled, especially when they see a guy like me who has a QuNeo all over the Internet months before anyone else.”

It’s particularly difficult for overseas backers. Erel’s unit was delivered at the end of August, but not to Istanbul. “If I had opted for international shipping, I would have had to pay a lot of tax, which would have driven the cost of the unit up to an unaffordable figure for me,” he says. “I was in New York from February to April, and was hoping to get my unit and bring it back home. Fortunately, I have several friends who go back and forth between Turkey and the U.S., and one of them will bring it to me.”


Despite production delays, McMillen is glad he launched the product through Kickstarter and appreciated the company’s no-nonsense style. “They say explicitly that you should make sure you’re ready to fulfill orders because it’s a lot harder than it looks,” McMillen says. “They’re very terse. They give you one report the day your campaign closes, and that’s it. They provide this platform, there are X tools, and they don’t promote you, but it works. They’re totally upfront. They tell you what they’re going to do, and they do it.”

Although Kickstarter spokesperson Justin Kazmark declined to comment, he forwarded the company’s September 4 blog on “Accountability”, which addresses the risks of becoming a project backer and raises awareness about potential speed bumps that can occur with projects that are more difficult to pull off than anticipated.

Unfortunately, because Kickstarter is still a relatively new company (launched in 2009), there aren’t many protections in place should a project go completely off the rails. “If the problems are severe enough that the creator can’t fulfill their project, creators need to find a resolution,” the blog states. “Steps could include offering refunds, detailing exactly how funds were used, and other actions to satisfy backers.”

Technically, Kickstarter’s Terms of Use contract states that project creators are obligated to fulfill all rewards, but Kickstarter holds no responsibility for refunds—it’s buyer beware. The blog does reveal that in May, Kickstarter added guidelines for technology and design projects, requiring more information, planning, and a functional prototype. And the Kickstarter team allegedly patrols for projects suspicious of fraud.

Blarsky (deathstarchris), a KMI backer, successfully funded his own hardware project using Kickstarter: SYNTHBOY+. Over 30 percent of the funding came from Japan. “Kickstarter can expose your idea to a new group that might be half a world away,” he says. “Just because you think it will not take off locally, who knows what could be waiting on the other side of the world?”

But he’d like to see Kickstarter work harder to earn their 5 percent commission. “They need to talk with their applicants and see if these people have a grasp on logistics, manufacturing, and price points,” Blarsky says. “They are making money on people failing at starting their businesses, and that’s not right.”


But what about companies with proven track records? Should Kickstarter restrict hardware projects to startups, or does it make sense for established businesses—which are more likely to deliver on promises—to participate? Beck believes that if a manufacturer doesn’t need the money, they shouldn’t ask. “I think using Kickstarter solely as a marketing vehicle is dishonest,” he says.

But KMI doesn’t have the resources of, say, Apple. “We’re a small high-tech company in the music world,” McMillen says. “You always need money. Everything costs more than you think.”

Blarsky says more established companies should launch products via crowd-funding. “If there is little interest, then [the product] doesn’t get made and the company wastes no more effort in the design and development,” he says. “And a well-established company will deliver something.”

“With Kickstarter, most people feel they are pre-ordering a product, not investing in a company, and it has done a poor job delineating the difference. If more [established] companies tried this approach, the end customer would feel better knowing that the company will deliver because it could not afford the PR nightmare if it didn’t.”

On the flip side, while Beck loves the QuNeo and believes KMI did a good job using Kickstarter, he says crowd-funding may not be the right move for every manufacturer in need of investors. “There is a certain trust factor with your customers that can be easily tainted if you don’t get the roll out right,” Beck says. “I don’t know if that is worth the risk for a lot of companies.”

McMillen says the KMI team is discussing whether it will launch another product through Kickstarter. So far, it’s a possibility. As for Blarsky and Erel, they are a split decision in terms of whether they’d back another project from KMI. Blarsky is ready to go. Erel is hesitant, considering the hoops he has to jump through to get hardware to Istanbul.

Being on both sides of the fence (backer and project creator), Blarsky suggests that startups should be realistic. “Whether it be 10, 100, or 100,000 units, getting your supply chain figured out before you start could be the difference between success and accolades or failure and disgrace,” he says.

“Limit your rewards. If you sell out of your initial 200 pieces, sit down and figure out if you could release another 500 in an additional reward or whether that would put too much stress on your fledgling company.”

While KMI’s estimated ship date for QuNeo was six months off the mark, the company did deliver. On August 30, KMI announced on its QuNeo Kickstarter blog that the last QuNeo was shipped, including units for non-backers such as 1nvisibleMan, who received his on September 5. “Once everything was perfect, we just hit the button, so now they’re flowing,” McMillen says.

He says distributors are reporting a high demand for the QuNeo. “We have set up production so that we can make 400 a day,” McMillen reveals. “Weeks from now, I think people will talk about all the cool things that they’re doing with it, and the delays will be forgotten.”

In the meantime, he appreciates that there’s an avenue for unknown inventors to get funding. “So many of the good ideas come from crazy people who have something that they’re passionate about,” McMillen says. “An ounce of passion is a valuable thing, and we do need ways to support those people.”

Thanks to Kylee for this great in-depth look at the story behind the QuNeo funding and production process. Stay tuned – next week we’ll be pushing a complete technical review of the QuNeo controller and how it works to control a variety of DJ and production software. 

china manufacturingcrowd-sourcingdj controllerfunding music projectsKeith McMillenkickstarterKMImulti-touch pad controllerpebble watchquneothavius beck
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    […] We continue to look forward to Phase’s introduction, and the reality of these types of products are that they take much longer to get to market than you would ever expect. Look at every single Kickstarter hardware project ever – (we wrote a classic article about the QuNeo taking forever to launch). […]

  • deteez

    little did i know that they would almost completly drop any further development of quneo software just to start a new kickstarter project for yet another controller before the one they just did last year has been made 100% stable. also being a smart ass in your forums on kmi’s website when your fans and hard working paying customers ask you questions about your product. overall the quneo is an amazing piece of HARDWARE, but as far as the company support and development goes, its lacking major. ill keep my quneo close by as i feel it will soon be a really awesome controller but for now, its just going to get set aside so i can pick up a MF3D!

  • matthias

    Yeah I gotta say I was not disappointed by the delay. It’s new tech it has bugs and I foudn the updates sufficent. All-in-all totally satisfied.

  • pinkspikyhairman

    I backed QuNeo. Due to impending move, mine is up for sale, in pristine unsed condition with the additional KMI MIDI Interface so you can connect it straight to any MIDI hardware :o) eBay item number 170910481803

  • Coda In Blue

    I second that. Delays and overfunding are the realities of being a backer – KMI was required by Kickstarter TOS to deliver – and they did.

  • lokey

    oh good show! Thanks mate, this will be handy…

  • calkutta

    great read…from idea to fruition with the money and everything…mad problems arise within the within.too many people involved raise the error margin greatly.-loved the read

  • Mr. Meoff

    I got my QuNeo!

  • Soulpixel

    I only have praise and respect for the way this product has been made, it looks great and better than the F1, and the midifighter line.

  • Kento

    The reason I was so upset with KMI was that they didn’t seem to research who their parts manufacturer was. They bought the same broken part from two companies with different names that sold the exact same thing.

    I don’t know how that happened but it was an irksome delay for sure.

    • Dan McAnulty

      When sourcing replacements for 500,000 or several million of a particular kind of LED, you can’t really go and grab them off the shelf, you have to work pretty closely with the manufacturers and suppliers. There are schedules, and the LEDs have to be manufactured tested, sorted, packaged etc because most people aren’t sitting on massive supplies of LEDs (you can lose a lot of money in inventory that way). People who are sitting on big supplies are usually resale companies who stockpile components, and the less scrupulous might rebrand them or mix in different manufacturers together to make sales. In addition, there are also big name LED companies who source their LEDs from the same factories as other big name companies and sell them as their own in a totally legitimate way, but they are not too surprisingly rather tightlipped about such things.

      And of course SMT LEDs aren’t labeled in the same way as something larger like a microcontroller, but even that can be misleading sometimes (I like this series of Sparkfun blog posts: So the only way forward is really to do diligent research, try to communicate as much as possible, run prototypes, and if that works, buy the LEDs and run units and then test those.

      As somebody who worked on all these things, there was no sitting on hands and trusting to luck! I didn’t get to see any of the kickstarter updates while in the thick of it, so I’m not sure where the impression of not doing research came from, but I can happily say that was not the case. I hope this sheds a little light on some of what was going on behind the curtain, at least from the hardware perspective.

    • Kylee

      Hi Kento: Although I may not have made it clear in the story, Keith McMillen had been working with that parts manufacturer for a while and did not have problems with them in the past. It was the same manufacturer that made the defective parts, both times. They were then forced to scramble and find samples for ten other companies before they settled on the right part.

  • lucas

    im assuming they paid you for this article?

    • MattKMI

      I’n response to this:

      As a company of 10 in-office employees, we don’t really have the funds to pay DJTT for this kind of article… We’re thankful and totally excited that they’ve chosen to write about our story, but there was no bribery or card stacking here. We’re excited about QuNeo, and are glad that others find the story interesting enough to write about!

      Sorry for the production delay, but we think it was worth the wait!
      Feel free to e-mail me if you have any questions: .
      Thanks,Matt HettichProduct Specialist/Artist RelationsKeith McMillen Instruments.

  • deathstarchris

    Great job Kylee on a great article!

  • Sean Fuller

    KMI did a decent job on updating backers I thought. It had more to do with people being impatient. I was getting a bit irritated to, but knew it would be worth the wait, and it was. The main thing is; KMI lived up to their promise of quality.
    Made a short vid for the drum rack I just made esp for the QuNeo. Only have 3 pads XY mapped, but stills adds a lot of depth:

  • lokey

    i’m thoroughly enjoying my quneo, and in my eyes, the delay was not excessive (remember with kickstarter, you are not putting in money for a product, but helping to fund the creation of a product, its a big difference in how you view your contribution). But more consistent communication from Keith et alia was really warranted. Regular updates of the manufacturing process would have been incredibly interesting, and resolved all issues that people have had with the project. But all is well, and a marvelous new product exists. I’m very pleased to be part of it…

  • Christopher Davis

    Thumbs up to DTT for having Kylee Swenson on here.

  • Andrew+Deb O'Malley

    From reading several similar stories about projects that totally took off above expectations on Kickstarter, it shows that backers need to be patient when funding a project. Although perhaps frustrating for many, I also think it’s great how Kickstarter is exposing people to the manufacturing realities of small hardware companies. Hopefully more awareness of the complex process to bring a project to manufacture will create more patience/understanding with backers in general.

  • Lexor

    I think the price difference is the most impressive thing. Any of the “big” companies would be charging $500 plus for something like the QuNeo (pads that are directionally touch sensitive and velocity and pressure sensitive.

  • Spacecamp

    Really enjoyed this behind-the-scenes feeling piece. I think it’s important to remember that even as delayed as the QuNeo was, think of all of the other controllers and DJ hardware that are announced at NAMM and then take well over 6-8 months to come to market – with very little communication about project status to customers.

    As Kylee hints at in the article, it’s a rare hardware manufacturer that can pull off the Apple trifecta – design a product intelligently, fund the design with existing capital, and announce the hardware release on the day it hits stores (or just a few weeks before).

    Really looking forward to Markkus’ technical review of the QuNeo next week.

    • Kamza Mbatha

      I disagree with the first part of your statement. I think the biggest gripe and major difference with the KickStarter model is that people have put in their money for the product even before it exists. Products showcased at NAMM may get delayed but i don’t think its as irksome because you don’t feel cheated – you haven’t put any money down (unless some companies take pre-orders at NAMM). In many ways KickStarter is a leap of faith by the consumer – you sit in hope that all the project timelines are stuck to and that assurances made are delivered upon.

      • Speezy Speez

        if you are giving money to a company that is explicitly raising money to fund a project that isn’t completed and has no guarantee of ever being completed, feeling cheated for “buying” a unit that doesn’t exist is completely bogus.

        i understand being disappointed, but to frame that disappointment in terms of being cheated is misguided at best.

      • mizL

        It’s like my big homie used to say: “Scared money, don’t make money”. Sometimes it takes a leap of faith to have dreams realized, especially when it comes to independent projects like these. I think where they went wrong was by making up an unreasonable release date, maybe a better model would be 100% transparency and frequent production updates instead of using a release date to entice people to support their project.